AI Insights · Timothy · April 2024
Top 5 Third Person Games on Unified Platform in Spain Q1 2024
Explore the performance of the top 5 third person games on a unified platform in Spain during Q1 2024, including insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 third person games on a unified platform in Spain showcased varying performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each of these games fared.
PUBG MOBILE from Tencent Mobile International Limited saw a notable increase in weekly revenue, peaking at around $88K in the final week of March. Downloads fluctuated, hitting a low of approximately 3K in late January and rebounding to around 6.9K by the end of March. Active users also showed an upward trend, starting at 162K in early January and reaching 175K by the end of the quarter.
Free Fire: 7th Anniversary, published by GARENA INTERNATIONAL I PRIVATE LIMITED, experienced a peak in weekly revenue of roughly $70K at the beginning of January. Downloads were highest at the start of the year with about 27.6K and saw a resurgence to approximately 23.5K by the end of the quarter. Active users remained strong, starting at 851K and climbing to 871K by the end of March.
Last War:Survival from FirstFun demonstrated a significant increase in revenue, reaching its peak at around $122K in the last week of March. Downloads saw a high of 45.8K in late February but dropped to about 21.7K by the end of March. Active users showed a steady growth, beginning at 84K in early January and rising to 177K by the end of the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. had its highest weekly revenue of about $88K at the start of January, with a notable dip mid-quarter and a slight recovery to approximately $32.8K by the end of March. Downloads fluctuated, starting at 5.8K and ending the quarter at 5.6K. Active users decreased from 122K in early January to around 86K by the end of March.
Lastly, DRAGON BALL Z DOKKAN BATTLE, also by Bandai Namco Entertainment Inc., saw its highest weekly revenue of about $66.4K in early January, with a significant peak of approximately $61.3K in mid-March. Downloads were highest at 7.9K in mid-February and stabilized to around 3K by the end of March. Active users showed slight fluctuations, starting at 64.8K and ending the quarter at 52K.
These insights reflect the dynamic nature of the mobile gaming market in Spain. For more detailed analytics and trends, visit Sensor Tower.